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I write about Apple, Swift, and SwiftUI in particular, and technology in general. I'm also a Lead iOS Engineer at InRhythm, a modern digital consulting firm.
Award losing non creative junior developer.
OpenGL https://github.com/g-truc
Computer Graphics & Machine Learning. Author of @bookofshaders and @pixelspiritdeck
Working since the last century to bring new ideas to the web
Developer at Jam3
Computational designer and data artist. Founder of @variable_io.
Official account for news and updates from Medium.
Graphic design, computer graphics, iOS and web development. Fan of Go, Rust, Swift and Typescript. My words bear no authority whatsoever.
Michael Long
Swift and iOS Writing
iOS Development in Swift
JavaScript Scene
Swift Programming
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